Manager, 3D Character Art - Teamfight TacticsRiot Games • Singapore
Manager, 3D Character Art - Teamfight Tactics
Riot Games • Singapore
30+ days ago
Job description
Responsibilities:
As a 3D lead on the team, you will oversee and be accountable for the quality of the work the team delivers and set the bar for excellence.
Provide craft direction for your team.
Provide as-needed support of all aspects of 3D production process; from set-up through production and troubleshooting
You will balance visual satisfaction and gameplay clarity.
Provide hands on craft support to the product where needed
Support the Associate Art Director on emergent tasks where needed.
You will build a world-class team by sourcing AAA 3D artists in China and developing and growing their craft skills and soft skills through training and feedback
Build and maintain a healthy 3D team. Set clear vision, provide consistent feedback, and build trust.
You will establish and maintain a highly engaged, creative, and motivated culture to unleash artists’ potential.
You will drive and improve the rituals in your team to support high-quality craft delivery and enable efficient growth of your team.
You will collaborate with Rioters in Singapore and worldwide to make sure product goals are fulfilled, and working practices are appropriate.
You will be vigilantly finding creative and effective solutions to eliminate complex problems.
Required Qualifications:
5+ years professional experience in the video games industry in 3D.
2+ years of management experience of leading/mentoring teams and individuals.
Advanced skills in 3D/2D Software - Maya, 3DS Max, Photoshop
Experience creating high-quality, stylized 3D models and textures.
Expertise in handpainted stylized.
Shipped titles as a Senior or Lead 3D Artist
High proficiency in 3D production development, including fundamentals such as timing, shape language, composition, design, shader and color theory
A clear understanding of the Teamfight Tactics art style
Desired Qualifications:
AAA Feature/Game experience
Teamfight Tactics community connections/knowledge
Experience giving direction and delivering clear, constructive feedback to vendors
Past leadership or management experience
Development experience creating materials and PBR assets within modern game engines (Unreal, Unity, etc)
Broad experience of collaborating with other art disciplines, working production end to end
Well-versed in 3D work design for themed and cosmetic content across a variety of game titles, with the ability to form and articulate thoughtful creative insights.
Tools experience: have worked in several tools, pipelines, and game engines
Fluent in Mandarin Chinese and English, with the ability to communicate effectively in multilingual, cross-cultural treatments
Experience managing distributed teams across time zones and in remote work environments
Our Perks
Full relocation support
Full health insurance for you, your spouse, and children
Open paid time off
Retirement benefits with company matching
Life insurance, parental leave, plus short-term and long-term disability
Play Fund so you can broaden and deepen your knowledge of our players and community through games
We will double down on your donations of time and money to non-profits
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Manager, 3D Character Art - Teamfight Tactics • Singapore
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