Roles & Responsibilities
As a University of Applied Learning, SIT works closely with industry in our research pursuits. Our research staff will have the opportunity to be equipped with applied research skill sets that are relevant to industry demands while working on research projects in SIT.
The primary responsibility of this role is to deliver on an industry innovation research project where you will be part of the research team to develop software platforms for supporting multi-user AR / VR applications.
Key Responsibilities
Job Requirements
o Strong knowledge in C++ and / or Javascript for 3D / VR applications (e.g., babylon.js, A-Frame, etc.) will be an advantage
o Experience in developing XR app for teaching & learning / training.
o Experience developing optimized modules in C# / C++ within Unity and / or Unreal Engine
o Experience with database management systems
o Experience in computer networking, multiplayer architecture, and backend services
o Experience in connecting backend to various internal and external services and microservices.
o Deep knowledge in computer network protocols (e.g., TCP / IP, UDP, and other relevant network protocols).
o Expertise in handling latency, packet loss, and synchronization issues.
o Expertise in designing a scalable server architecture for handling thousands to millions of concurrent players, Load balancing, auto-scaling, and server instance management.
o Expertise in securing a multiplayer game network system.
o Experience in multiplayer game services such as Azure PlayFab, AWS GameLift, Google Cloud Servers, and other similar services.
o Strong knowledge in C++ will be an advantage.
o Experience with database management systems
o Familiarity with core engine technologies such as engine architecture and streaming.
o Familiarity in developing optimized modules in C# / C++ within Unity and / or Unreal Engine.
o Strong knowledge in C++ and / or Javascript for 3D / VR applications (e.g., babylon.js, A-Frame, etc.) will be an advantage
o 3D engine development experience
o Familiarity with core engine technologies such as engine architecture, multi threading, streaming, computer graphics and advanced real-time rendering techniques
o Experience developing optimized modules in C# / C++ within Unity and / or Unreal Engine
o Experience with database management systems
Key Competencies
Tell employers what skills you have
Team Collaboration
Teaching
Applied Research
Technical Writing
Virtual Reality
Critical Thinking
3D
Augmented Reality Application
Unity
Multiplayer
Virtual Servers
Rendering
Computer Graphics
Augmented Reality
Google Cloud
Virtual Design
UDP
C++
Unreal Engine
Research • Singapore, SG.01, Singapore